ECON0380A-S10
Game Theory
Game Theory I
Game theory is general in scope and has been used to provide theoretical foundations for phenomena in most of the social and behavioral sciences. Economic examples include market organization, bargaining, and the provision of public goods. Examples from other behavioral sciences include social dilemmas and population dynamics. In this course students learn the basics of what constitutes a game and how games are solved. This course is meant to be a broad introduction; students with advanced training in economics (or math) are encouraged to enroll directly in ECON 0390. (ECON 0155 and MATH 0121 required; ECON 0255 recommended) 3 hrs. sem.
Game theory is general in scope and has been used to provide theoretical foundations for phenomena in most of the social and behavioral sciences. Economic examples include market organization, bargaining, and the provision of public goods. Examples from other behavioral sciences include social dilemmas and population dynamics. In this course students learn the basics of what constitutes a game and how games are solved. This course is meant to be a broad introduction; students with advanced training in economics (or math) are encouraged to enroll directly in ECON 0390. (ECON 0155 and MATH 0121 required; ECON 0255 recommended) 3 hrs. sem.
- Term:
- Spring 2010
- Location:
- Axinn Center 109(AXN 109)
- Schedule:
- 9:30am-10:45am on Tuesday, Thursday (Feb 8, 2010 to May 10, 2010)
- Type:
- Lecture
- Instructors:
- Aniruddha Mitra
- Subject:
- Economics
- Department:
- Economics
- Division:
- Social Sciences
- Requirements Fulfilled:
- Levels:
- Undergraduate
- Availability:
- View availability, prerequisites, and other requirements.
- Course Reference Number (CRN):
- 22554
- Subject Code:
- ECON
- Course Number:
- 0380
- Section Identifier:
- A