TRLM8630A-F13
Games Localization
In Games Localization, students will learn the history of video games and how the games localization industry developed. Students will learn about various game platforms and genres, and how each have their own localization challenges. Students will study the games localization process, and how it fits in and often overlaps with game development. Students will gain hands on experience localizing desktop, mobile, console, Flash, Facebook and even card/board games.
Since each game platform has its own development environment, students will learn to use a wide variety of development tools, with an emphasis on extracting strings for translation, getting translations back into the system, and fixing localization bugs. One of the primary missions of the course will be how to get games text strings imported into various translation tools in a way that includes context.
Upon successfully completing this course, students will be able to confidently discuss games localization from the point of view of a translator, project manager, novice programmer, and even voice actor. Students will have the opportunity to complete individual or small group projects to help add to their localization portfolio.
- Term:
- Fall 2013 - MIIS
- Location:
- Casa Fuente CF452(CFNT CF452)
- Schedule:
- 4:00pm-5:50pm on Wednesday (Aug 26, 2013 to Dec 13, 2013)
- Type:
- Lecture
- Instructors:
- Max Troyer
- Subject:
- Translation & Loc Mgmt
- Department:
- Translation & Interpretation
- Division:
- Transltn, Interpret & Lang Edu
- Requirements Fulfilled:
- Levels:
- MIIS Graduate
- Availability:
- View availability, prerequisites, and other requirements.
- Course Reference Number (CRN):
- 90441
- Subject Code:
- TRLM
- Course Number:
- 8630
- Section Identifier:
- A