Middlebury

ECON0280A-F16

Game Theory

Game Theory I
Game theory is general in scope and has been used to provide theoretical foundations for phenomena in most of the social and behavioral sciences. Economic examples include market organization, bargaining, and the provision of public goods. Examples from other behavioral sciences include social dilemmas and population dynamics. In this course students learn the basics of what constitutes a game and how games are solved. This course is meant to be a broad introduction; students with advanced training in economics (or math) are encouraged to enroll directly in ECON 0390. (Formerly ECON 0380) (ECON 0155 and MATH 0121 required; ECON 0255 recommended) 3 hrs. sem.
Course Reference Number (CRN):
91907
Subject Code:
ECON
Course Number:
0280
Section Identifier:
A

Course

ECON 0280

All Sections in Fall 2016

Fall 2016

ECON0280A-F16 Lecture (Carpenter)
ECON0280B-F16 Lecture (Carpenter)
ECON0280Z-F16 Discussion (Carpenter)