ECON0280Z-F16
Game Theory
Discussion-ECON 0280 A & B
Game Theory I
Game theory is general in scope and has been used to provide theoretical foundations for phenomena in most of the social and behavioral sciences. Economic examples include market organization, bargaining, and the provision of public goods. Examples from other behavioral sciences include social dilemmas and population dynamics. In this course students learn the basics of what constitutes a game and how games are solved. This course is meant to be a broad introduction; students with advanced training in economics (or math) are encouraged to enroll directly in ECON 0390. (Formerly ECON 0380) (ECON 0155 and MATH 0121 required; ECON 0255 recommended) 3 hrs. sem.
Game theory is general in scope and has been used to provide theoretical foundations for phenomena in most of the social and behavioral sciences. Economic examples include market organization, bargaining, and the provision of public goods. Examples from other behavioral sciences include social dilemmas and population dynamics. In this course students learn the basics of what constitutes a game and how games are solved. This course is meant to be a broad introduction; students with advanced training in economics (or math) are encouraged to enroll directly in ECON 0390. (Formerly ECON 0380) (ECON 0155 and MATH 0121 required; ECON 0255 recommended) 3 hrs. sem.
- Term:
- Fall 2016
- Location:
- Gifford LCT(GFD LCT)
- Schedule:
- 1:45pm-2:35pm on Monday (Sep 12, 2016 to Dec 9, 2016)
- Type:
- Discussion
- Instructors:
- Jeffrey Carpenter
- Subject:
- Economics
- Department:
- Economics
- Division:
- Social Sciences
- Requirements Fulfilled:
- Levels:
- Undergraduate
- Availability:
- View availability, prerequisites, and other requirements.
- Course Reference Number (CRN):
- 92520
- Subject Code:
- ECON
- Course Number:
- 0280
- Section Identifier:
- Z