ECON 0380

Game Theory

Game Theory I
Game theory is general in scope and has been used to provide theoretical foundations for phenomena in most of the social and behavioral sciences. Economic examples include market organization, bargaining, and the provision of public goods. Examples from other behavioral sciences include social dilemmas and population dynamics. In this course students learn the basics of what constitutes a game and how games are solved. This course is meant to be a broad introduction; students with advanced training in economics (or math) are encouraged to enroll directly in ECON 0390. (ECON 0155 and MATH 0121 required; ECON 0255 recommended) 3 hrs. sem.
Social Sciences
Requirements Fulfilled:
Equivalent Courses:


Spring 2013

ECON0380A-S13 Lecture (Carpenter)

Fall 2012

ECON0380A-F12 Lecture (Robbett)

Spring 2012

ECON0380A-S12 Lecture (Carpenter)

Spring 2011

ECON0380A-S11 Lecture (Mitra)

Spring 2010

ECON0380A-S10 Lecture (Mitra)

Fall 2008

ECON0380A-F08 Lecture (Mitra)

Fall 2007

ECON0380A-F07 Lecture (Carpenter)
ECON0380B-F07 Lecture (Carpenter)

Fall 2006

ECON0380A-F06 Lecture (Carpenter)

Spring 2006

ECON0380A-S06 Lecture (Carpenter)

Spring 2005

ECON0380A-S05 Lecture (Carpenter)