CSCI 0461
Computer Graphics
Computer Graphics
Computer graphics is the study of how computers represent, manipulate, and ultimately display visual information. In this course we will focus primarily on three-dimensional graphics, touching on topics such as modeling (meshes, hierarchical models, and transformations), rendering (lighting, texturing, rasterization, and clipping), animation, and GPU programming. We will look at the mathematical foundations of these techniques as well as implementation techniques using WebGL. (CSCI 0200 and CSCI 0202) 3 hrs. lect./lab
Computer graphics is the study of how computers represent, manipulate, and ultimately display visual information. In this course we will focus primarily on three-dimensional graphics, touching on topics such as modeling (meshes, hierarchical models, and transformations), rendering (lighting, texturing, rasterization, and clipping), animation, and GPU programming. We will look at the mathematical foundations of these techniques as well as implementation techniques using WebGL. (CSCI 0200 and CSCI 0202) 3 hrs. lect./lab
- Subject:
- Computer Science
- Department:
- Computer Science
- Division:
- Natural Sciences
- Requirements Fulfilled:
- DED
- Levels:
- Undergraduate
Sections
Fall 2025
Spring 2025
Fall 2023
Fall 2021
Winter 2021
Fall 2016
Spring 2015
Spring 2012
Fall 2008
CSCI0461A-F08
Lecture
Fall 2005
CSCI0461A-F05
Lecture