Computer Graphics

Computer Graphics
Computer graphics is the study of how computers represent, manipulate, and ultimately display visual information. In this course we will focus primarily on three-dimensional graphics, touching on topics such as modeling (meshes, hierarchical models, and transformations), rendering (lighting, texturing, rasterization, and clipping), animation, and GPU programming. We will look at the mathematical foundations of these techniques as well as implementation techniques using WebGL. (CSCI 0200 and CSCI 0202) 3 hrs. lect./lab
Subject:
Computer Science
Department:
Computer Science
Division:
Natural Sciences
Requirements Fulfilled:
DED
Levels:
Undergraduate

Sections

Fall 2025

CSCI0461A-F25 Lecture (Caplan)

Spring 2025

CSCI0461A-S25 Lecture (Caplan)

Fall 2023

CSCI0461A-F23 Lecture (Caplan)

Fall 2021

CSCI0461A-F21 Lecture (Caplan)

Winter 2021

CSCI0461A-W21 Lecture (Caplan)

Fall 2016

CSCI0461A-F16 Lecture (Andrews)

Spring 2015

CSCI0461A-S15 Lecture (Andrews)

Spring 2012

CSCI0461A-S12 Lecture (Scharstein)

Fall 2008

CSCI0461A-F08 Lecture

Fall 2005

CSCI0461A-F05 Lecture