Computational Geometry

Computational Geometry
Computational geometry involves the design and analysis of algorithms and data structures for the solution to problems of a geometric and computational nature. It is an old field, involving aspects of algorithms, geometry, combinatorics and probability, whose roots can be found in algorithmic questions posed by Euclid. Modern applications of computational geometry include geographic information systems, medical imaging, computer-aided design, and robotics. This course will explore some famous problems in computational geometry, including convex hulls, Voronoi diagrams, proximity problems, and triangulations. (CSCI 0200 and CSCI 0201) 3 hrs. lect./lab
Subject:
Computer Science
Department:
Computer Science
Division:
Natural Sciences
Requirements Fulfilled:
DED
Levels:
Undergraduate

Sections

Spring 2026

CSCI0425A-S26 Lecture (Dickerson)

Spring 2009

CSCI0425A-S09 Lecture (Dickerson)