Game Theory

Game Theory I
Game theory is general in scope and has been used to provide theoretical foundations for phenomena in most of the social and behavioral sciences. Economic examples include market organization, bargaining, and the provision of public goods. Examples from other behavioral sciences include social dilemmas and population dynamics. In this course students learn the basics of what constitutes a game and how games are solved. This course is meant to be a broad introduction; students with advanced training in economics (or math) are encouraged to enroll directly in ECON 0390. (Formerly ECON 0380) (ECON 0155 and MATH 0121 required; ECON 0255 recommended) 3 hrs. sem.
Social Sciences
Requirements Fulfilled:
Equivalent Courses:


Spring 2018

ECON0280A-S18 Lecture
ECON0280B-S18 Lecture

Fall 2017

ECON0280A-F17 Lecture
ECON0280B-F17 Lecture
ECON0280Z-F17 Discussion

Spring 2017

ECON0280A-S17 Lecture (Robbett)
ECON0280B-S17 Lecture (Robbett)

Fall 2016

ECON0280A-F16 Lecture (Carpenter)
ECON0280B-F16 Lecture (Carpenter)
ECON0280Z-F16 Discussion (Carpenter)

Fall 2015

ECON0280A-F15 Lecture (Matthews)

Spring 2015

ECON0280A-S15 Lecture (Robbett)

Spring 2014

ECON0280A-S14 Lecture (Robbett)

Fall 2013

ECON0280A-F13 Lecture (Robbett)