Middlebury

CSCI0461

Computer Graphics

Computer Graphics
Computer graphics is the study of how computers represent, manipulate, and ultimately display visual information. In this course we will focus primarily on three-dimensional graphics, touching on topics such as modeling (meshes, hierarchical models, and transformations), rendering (lighting, texturing, rasterization, and clipping), animation, and GPU programming. We will look at the mathematical foundations of these techniques as well as implementation techniques using OpenGL. (CSCI 0202 and MATH 0200) 3 hrs. lect./lab
Subject:
Computer Science
Department:
Computer Science
Division:
Natural Sciences
Requirements Fulfilled:
DED
Equivalent Courses:

Sections

Spring 2015

CSCI0461A-S15 Lecture (Andrews)

Spring 2012

CSCI0461A-S12 Lecture (Scharstein)

Fall 2008

CSCI0461A-F08 Lecture (Martin)

Fall 2005

CSCI0461A-F05 Lecture (Martin)